commit 86898524a39ab4d1a2d0d9cc8bc93eb7d3d2f995
parent 4619675bda83f69ed9c1f4934a2df7e5a51bb769
Author: Christophe Coustet <christophe.coustet@meso-star.com>
Date: Mon, 7 Sep 2026 15:54:18 +0200
Add Release notes for release 0.4
Diffstat:
1 file changed, 10 insertions(+), 2 deletions(-)
diff --git a/README.md b/README.md
@@ -13,8 +13,8 @@ development effort funded by [Ademe](https://www.ademe.fr/) is ongoing.
This library, as part of the Solstice app, can be built on any x86-64 POSIX system.
Note that you will most likely want to build the entire Solstice app rather than
-this library alone. If so, a good starting point is the
-[start-build](https://gitlab.com/meso-star/star-build) build system.
+this library alone. If so, a good starting point is the dedicated
+[Solstice web page](https://www.meso-star.com/solstice/install.html).
The Solstice-Anim library relies on the [RSys](https://gitlab.com/vaplv/rsys/)
library, and on the [OpenMP](http://www.openmp.org) 1.2 specification to
@@ -29,6 +29,14 @@ the project by running:
## Release notes
+### Version 0.4
+
+- Fix some algorithm thresholds.
+ Fix threshold preventing difficult but possible tracking.
+ The previous threshold seemed too high; the new one is low enough to
+ accommodate a real-world situation that triggered this fix.
+
+
### Version 0.3
Replace CMake with a POSIX Makefile